![]() Yes, the Epic Games store is engine-agnostic. ![]() > My game is built with Unity or another engine, can I bring it to the Epic Games store? Epic’s 12% share covers the operating costs of the store and makes us a profit.Īnd just to drill it in to peoples' thick skulls: There is no catch the 88% share to the developer is the permanent rate. >What’s the catch? Is this 88% revenue share a special introductory rate? > For other developers, Epic takes only a 12% share of revenue, the rest going to the developer, and for any games developed using the Unreal Engine, Epic forgoes the 5% revenue-based fee for those games sold through their storefront. I don't care that people hate other stores, but that's just wrong information. And Valve also knows that people in Eastern Europe and Asia love to pay with cash methods (wallet cards for example), so they also subsidize (idk if that word is the most accurate one) those things out of their own pocket so the customers can pay equally, so they will get 50$ for 50$. Steam has these fees included in the 30% cut just like nearly every other store in the world, so the customer doesn't have to pay these. You will be fine, if you only pay via credit card or Paypal, but if you like to pay with a method, where you pay in cash you will have to pay procession fees on top of the price everytime (between 6-8%). If you actually look up the payment options on the website for the EGS you will see, that this includes "developing countries" like Finland, Italy, Germany, Russia and France. On Twitter Tim Sweeney said, they need to put the processing fees onto the customer for some payment methods in developing countries, because otherwise they couldn't sustain the store with the 12% there. However, for some people who prefer MacOS over Windows 7/10 this is a useful list. Yes, your mileage may vary and yes it's not every game in existence but it's a decent amount of notable titles compared to what was available almost a decade ago. Some features such as crossplay between Mac and PC may be missing. Some notable ones that can be played on a Mac:Īs with regular computers, check your Macs specifications against the minimum and recommended specs to ensure your Mac can run it. Steam Page with 900+ MacOS Games Epic Games Store with 14 MacOS Gamesīattle for Wesnoth (Open-source turn based strategy) which is available for MacOS Although they do have a reference to the EU's Online Dispute Resolution Platform. ![]() Might be difficult to show damage, though.Īs an aside they really should do the standard thing of having a separate section in their EULA for EU people - as with the Steam Subscriber Agreement - whereby the med-arb clause isn't valid. ![]() The Epic Store EULA has a binding arbitration clause, but that may not hold in some places (generally the EU doesn't like them), same with the limitations on liability and choice of law rules and so on. Then there's the possibility of suing - although that probably won't get far depending on where they're based. And probably go over a lot of their stuff to make sure it doesn't happen again. Of course, based on my limited understanding of the GDPR they now have less than 72 hours to decide if they need to report this to the relevant data protection authority if they fail to do so, that's up to a fine of 10 million euros or 2 per cent of global turnover (although unlikely in this case).Īnd that's on top of any consequences for failing to secure the data in the first place (in practice, probably the more serious thing).Īnd they need to document all this. Epic Games Store free games: What's coming next?Īugust 31 - September 7, 2023: Cave Story+ Epic free games history The Epic free games historyĭid you miss a good deal by a few days, or months? Can't remember if a game has been offered in the past? Worry not, here's a complete list of previous free game offers from Epic for posterity.But at least they proved they're GDPR-compliant by handing over the data.
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